Domino Games with Equal End Matching
Most domino connecting games use a connection rule in which touching tile ends must have the same number of spots. This results in chains of tiles in which the last half of each tile is the same as the first half of the next, for example [5:3][3:6][6:1][1:4]. Doubles (in which the two ends of the tile are equal) are traditionally played at right-angles to the line, so that the chain grows from each side of the double, but as usual the ends of the tiles that touch the double must have the same number of spots that are on each end of the double, like this:
In some games tiles can be played next to the ends of one or more doubles as well as next to the sides, causing the layout to branch into a cross, a tree or a more complex configuration.
Here is a list of traditional and invented domino games on pagat.com that use equal end matching.
Game | Players | Equipment | Game type |
All Fives
dominoes |
2–4 |
| [6:6] |
connecting:cross fives or threes |
All Threes
Dominoes |
2–4 |
| [6:6] |
connecting:line fives or threes |
Auction Draw Dominoes |
2–4 |
| [6:6] |
connecting:line shedding |
Austrian Dominoes |
2–4 |
| [8:8] |
connecting:line shedding |
Bergen |
2–4 |
| [6:6] |
connecting:line bergen scoring |
Billitonnen |
3–5 |
| [6:6] |
connecting:line shedding |
Blind Hughie
Dominoes |
2–4 |
| [6:6] |
connecting:line shedding |
Block Dominoes |
2–4 |
| [6:6] |
connecting:line shedding |
Block Dominoes with Spinners |
2–4 |
| [6:6] |
connecting:cross connecting:tree shedding |
Broadway |
4 |
| [6:6] |
connecting:network pattern scoring |
Buki
Dominoes |
4 |
| [8:8] |
connecting:line shedding |
Caribbean Dominoes |
|
| |
shedding |
Castle Rock |
2, 3, 4, 5, 6 |
| [6:6] |
connecting:arm fishing |
Ce Deng
斜钉 |
4 |
| [C32] |
connecting:arm shedding |
Chicken Foot |
2, 3, 4–7, 8–10 |
| [9:9] [12:12] |
connecting:tree shedding |
Chiva |
2–4 |
| [6:6] |
connecting:line shedding |
CrissCross |
1 |
| [6:6] |
connecting:cross solitaire shedding |
Cuban Dominoes |
4 |
| [9:9] |
connecting:line shedding |
Cut Throat Dominoes
Jamaican |
2–4 |
| [6:6] |
connecting:line shedding |
Cyprus |
4–10 |
| [9:9] [12:12] |
connecting:star shedding |
Dancing Dragons |
2–4 |
| [C32] |
connecting:line shedding |
Domino Roads |
3, 4 |
| [6:6]×2 |
connecting:disconnected match dice pattern scoring |
Doscientos |
4 |
| [6:6] |
connecting:line shedding |
Double Draw
Dominoes |
2–4 |
| [6:6] |
connecting:line shedding |
Doubles in the Boneyard |
3 |
| [6:6] |
connecting:line shedding |
Draw Dominoes |
2–4 |
| [6:6] |
connecting:line shedding |
Engine 191 |
2–4 |
| [6:6] [9:9] |
connecting:star shedding |
Five Up
Dominoes |
2, 3, 4 |
| [6:6] |
connecting:tree fives or threes |
Fives and Threes
Dominoes |
2–4 |
| [6:6] |
connecting:line fives or threes |
Flower & Scorpion |
2–4 |
| [6:6] |
connecting:line match dice bergen scoring |
French Dominoes |
4 |
| [6:6] |
connecting:cross shedding |
Gallinazo |
4 |
| [6:6] |
connecting:line shedding |
Gaple |
4, 5 |
| [6:6] |
connecting:line shedding |
Haitian Dominoes |
2–4 |
| [6:6] |
connecting:line shedding |
Homo Homini Lupus |
4 |
| [6:6] |
connecting:cross shedding |
Honest John |
3–8 |
| [9:9] [12:12] |
connecting:star train family shedding |
Horse Race
Dominoes |
2–4 |
| [6:6] |
connecting:tree fives or threes |
Hungarian Dominoes |
2–4 |
| [6:6] |
connecting:line shedding |
Jie Long
接龙 - dominoes |
2–4 |
| [C32] |
connecting:arm shedding |
Klondike
dominoes |
2–4 |
| [6:6] |
connecting:grid pattern scoring |
Longana |
2, 3, 4 |
| [9:9] |
connecting:cross shedding |
Maltese Cross |
2–4 |
| [6:6] |
connecting:cross shedding |
Mexican Train |
2, 3, 4–8, 9, 10 |
| [9:9] [12:12] |
connecting:star train family shedding |
Milo |
4 |
| [6:6] |
connecting:line shedding |
Muggins
Dominoes |
2–4 |
| [6:6] |
connecting:line fives or threes |
Network
dominoes |
2–5 |
| [6:6] |
connecting:network pattern scoring |
Nos |
3–5 |
| [6:6] |
connecting:line connecting:cross matador matching shedding |
Number 9 Train |
2–5, 6 |
| [9:9] |
connecting:star train family shedding |
One Arm Joe |
5–9 |
| [6:6] |
connecting:arm shedding |
Partner Dominoes
Jamaican |
4 |
| [6:6] |
connecting:line shedding |
Partnership Dominoes
Latin |
4 |
| [6:6] |
connecting:line shedding |
Pass and Out |
2–4 |
| [6:6] |
connecting:line shedding |
Pass-Pass |
4 |
| [6:6] |
connecting:line shedding |
Passing Dominoes |
2–4 |
| [6:6] |
connecting:line shedding |
Peaks and Pits |
2–5 |
| [6:6] [9:9] |
connecting:line pattern scoring |
Prize Dominoes |
2 |
| [6:6] |
connecting:line shedding |
Pulle
Dominoes |
4 |
| [8:8] |
connecting:line shedding |
Quinientos |
4 |
| [6:6] |
connecting:line shedding |
Romantiles |
2–5 |
| [9:9]×2 |
connecting:line shedding |
Sebastopol |
3, 4 |
| [6:6] |
connecting:cross shedding |
Sedma
Dominoes |
4 |
| [6:6] |
connecting:arm pattern scoring |
Seven Rocks |
4 |
| [6:6] |
connecting:cross fives or threes |
Seven-Toed Pete
Dominoes |
2–4 |
| [6:6] |
connecting:cross fives or threes |
Skyscraper |
2, 3 |
| [6:6]×2 |
connecting:stacks shedding |
Slosh |
4 |
| [6:6] |
connecting:cross train family shedding |
Sniff |
2–4 |
| [6:6] |
connecting:cross fives or threes |
Streets and Avenues |
2–4 |
| [9:9] [12:12] |
connecting:grid pattern scoring |
Super Dominoes |
2–8 |
| [15:15] |
connecting:star shedding |
The Seven Pis |
1 |
| [6:6] |
connecting:disconnected solitaire shedding |
Throw-up Dominoes |
2, 3 |
| [6:6] |
connecting:line match dice shedding |
Tiddly-Wink
American |
5–8 |
| [6:6] |
connecting:arm shedding |
Tiddly-Wink
British |
3–12 |
| [6:6] [9:9] [12:12] |
connecting:line shedding |
Trains |
4–10 |
| [9:9] [12:12] |
connecting:disconnected train family shedding |
Two-Step |
2 |
| [6:6] |
connecting:line shedding |
Wildouble |
2–4 |
| [6:6] [6:6]×2 [9:9] [9:9]×2 |
connecting:cross shedding |
Notes on the index
Invented games, mostly submitted by readers of pagat.com, are listed in italics.
- Players
- The preferred number of players is shown in bold. Other numbers with which it is possible to play are shown in grey.
- Equipment
- Western domino sets are indicated by the highest number of pips on a tile end - for example [6:6] is a standard double 6 set of 28 tiles, [12:12] is a set of 91 tiles with up to 12 pips on each end.
- Game Type
- Indicates the layout shape, the game's objective (for example 'shedding' if the aim is to be the first to get rid of all one's tiles) and other families to which the game belongs.