Rank
Contributed by Corey Dixon
Players
2-10
Decks
2-4 players, one deck of 52 cards + 2 Jokers; 5-10 players, two decks + 4 Jokers
Deal
Each player gets five cards
Basic Play
After each player receives their cards, the dealer takes one card and places it face up. That card starts the attack pile. The next player clockwise plays a card that is either the next one in rank either one up or one down. (King is the highest value). Suit does not matter. He can also save face and a play card of the same rank. After he plays his card, the next player repeats the above process. If a player cannot make a legal attack, he must take a card from the draw pile and eliminate one from his hand into the disposal pile face down. If he has one card left, and he cannot play it, he must draw another card without disposing the original card.
Aces and Jokers
A player can play an ace or a Joker if he cannot make a normal attack. They can be any rank that player prefers. If he plays an ace, the play continues in the normal clockwise direction. If he plays a Joker, he can play another card in rank up or down. For example; he plays a Joker and calls the rank 6. He can play a 5, 6, or 7. Play continues.
End of Play
The actual rules on the end of play may confuse some people, so I will put the end scenario in a simpler way. When A plays his last card, the next player, B, can force A back into play by laying the next card in rank, high or low, an ace, or a Joker. When this happens, A must take two cards from the draw pile. Otherwise, play ends. If B plays his last card, the next player, C, can repeat the same process. The game ends when the next player cannot force the previous player back into play. The players count their cards. All number cards are the values on the cards. (2=2, 3=3, 4=4, etc.) Jacks, queens, and kings are 10 points. Aces are worth 11. Jokers are worth 15. When a player gets 100 points, he is eliminated from further play. The remaining players keep going until one player is left. He is declared the winner.
Notes
When playing, if you run out of cards from the draw pile, shuffle the discard pile and use it as the new draw pile.